Saturday, October 12, 2013

Stuff I Read This Week Episode 28 or Maybe DC Will Give Kanye and Kim A Comic.....

Batman #24: As much as I disliked the idea of yet another origin story for Batman (as if there haven't been plenty already), Scott Snyder has managed to breathe new life into the Dark Knight's beginnings, giving us a much different Bruce Wayne than we're used to. Over the years, we've grown used to a young man who wasn't terribly youthful in the wake of his parents' death. Zero Year gives us an brash, impulsive hero who is far less premeditated than the once we've come to know. What Daniel Craig and Casino Royale did for the James Bond mythos is what Snyder has done for Batman here.

This issue (mostly) wraps up the threads of the first story arc that has been mainly dedicated to Batman's one man war against the Red Hood Gang. Some reviewers haven't liked Red Hood One as an opening foil for young Batman, but I think he's created the perfect dichotomy for the kind of reimagined origins Snyder wants to convey. A villain who seems to have the entire city under control through merciless resolve and meticulous plotting is the perfect challenge for a young, headstrong vigilante fighting like he has nothing to lose. At the same time, we also see Bruce learning the importance of creating a larger than life legend around his alter ego, something for cowardly and superstitious criminals to remember in the years to come.

Greg Capullo's pencils and Danny Miki's inking do not disappoint. Here we see a Gotham that resembles a flourishing city built on old money that hasn't quite had the chance to descend into madness just yet. The action scenes do a masterful job of lending themselves to the beginnings of a character creating a myth around himself. In the final ten pages, we also see a changing of the artistic guard with Rafael Albuquerque taking the helm on pencils, delivering a drastic but logical visual shift. The eerie, shady tones suit the change in narrative since we see a Gotham whose innocence is lost. In the birth of the Batman legend and the revelation of the necessity for Batman, there's no turning back for the people of the city. It's still a bit of a mystery what the end game of Zero Year is, but if we get more of what we've gotten so far, I'm in.

Bottom Line: A kinetic, exciting finish to an immensely fun story arc. 9 out of 10.


Infinity #4: We're past the halfway point of Marvel's big crossover and here in the fourth issue (of six), we finally see a turning point of sorts for our heroes. After four issues of the Avengers, the Galactic Council and Black Bolt barely holding their own against the seemingly insurmountable Builders and the mad titan Thanos, surviving through Trojan Horse scenarios and retreats, it's a welcome change of pace to see them (two characters in particular) making definitive stands, drawing lines in the proverbial sand in the fight for Earth. We also finally get a brief insight into the motivations behind the Builders' campaign through the universe. It's not quite as satisfying as what we've come to expect from Jonathan Hickman, but it serves as a decent enough explanation to keep us reading until their goals (I'm assuming) unify with those of Thanos. Also, without spoiling anything for you, this week in awesome.....Thor. I'm just going to leave that there. This issue does a much better job in offering a more comprehensive chapter that doesn't seem to need tie-ins as a supplement. HOWEVER, as I've said before, if you're not reading the corresponding issues of Avengers and New Avengers, you are missing out on some quality goddamned superheroing. After the revealed fallout of Black Bolt's actions in issue three, it's going to be interesting to see a). where New Avengers goes from here and b). the ramifications throughout the Marvel Universe as a whole.

The artwork here is still as strong as it's been throughout the series. Dustin Weaver and Jerome Opena are still delivering quality work on their respective fronts (Opena does the scenes in space while Weaver handles those that take place on Earth). Although the scenes in the hidden Inhuman city are gorgeous, the real standout treat here is how Opena depicts Thor's defining moment so far in the event. If your jaw isn't on the floor when you see one of the final pages, you don't love comics.

Bottom Line: The respective threats on Earth and in space shouldn't feel so divorced this late in the game, but still....Jonathan Goddamn Hickman strikes again. 8.5 out of 10

Superman/Wonder Woman #1: Superman and Wonder Woman being a power couple in the DC Universe is one of the most half-assed, unnecessary publicity stunts DC has ever pulled. And considering the fact that they've completely rebooted their universe at least three times now, that's saying something. There's no real point because, from what I can tell, NOBODY cares. I dare you to name three people you know that bought the issue of Justice League specifically because they heard the news that these two heroes were going to hook up. DC has gone from assuming that all of their readers are perverted 40 year old men to assuming that they're all tweens who read the Vampire Diaries.


So, of course, in the fallout of their biggest non-event, they have to squeeze a spinoff out of it the way television does everytime a Kardashian does something (or someone) else nobody cares about. Sure, there's a handful of action involving a villain that hasn't done anything of real mention since the 90s, but you have to first sit through Wonder Woman having girl talk about what a wet blanket Superman is and Clark Kent playing Bloggerman. Then, there's Clark and Diana having a date. The prevailing problem here is obvious. There is NO CHEMISTRY between these two to speak of. Their date even feels like two celebrities having lunch together as a publicity stunt very much like Kim Kardashian's month long marriage. Charles Soule is great with character development and building the contrasts between the two of them, but the whole thing is so clearly a force-fed stunt for visibility, Ryan Seacrest may as well be standing off in the distance on a red carpet asking them who they're wearing.

On the plus side, artist Tony Daniel's work looks fantastic. With the sort of costume he wears, the color palette and the size of him, Superman tends to dominate the panels they share, but Daniel draws a damn good looking Wonder Woman who occupies the happy medium between warrior and royalty. He manages to make her look like Superman's equal while still maintaining a very feminine look for her. My main complaint is the costume. For the most part, it looks really good, but why is she in HEELS again??? With the fighting she does in this issue, it just feels awkward and out of place.

Bottom Line: Despite being a good looking book, it doesn't do a very good job in dwarfing how unnecessary this hookup and, ultimately, this title actually are. 6 out of 10.

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